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A sequence of instructions to perform a defined task

When sections of algorithms are repeated a fixed number of times or infinitely

To think through the actions of an algorithm (used to predict an outcome)

A value in a game which can change (such as a score). Can be explained as imaginary box which holds numbers

A sequence of instructions

To adjust an algorithm or program when it isn’t functioning correctly

When commands are activated based on a condition occurring

Repetition

Variables

Debug

Selection

Algorithm

Program

Logical Reasoning