New Activity
Play Matching Game
1. Active Learning
2. SLS Pedagogical Scaffold
3. Interactions

Design & Facilitate Active Learning with Technology

Student-student

Activate Learning

Student-content

Establish Learning Objectives

Monitor and Provide Feedback

Promote Thinking & Discussion

Assess Quality of Learning

Interactions

Facilitate Demonstration of Learning

SLS Pedagogical Scaffold

Teacher-student

Active Learning with Technology