New Activity
Play Matching Pairs

A sequence of instructions to perform a defined task

When commands are activated based on a condition occurring

To think through the actions of an algorithm (used to predict an outcome)

To adjust an algorithm or program when it isn’t functioning correctly

A sequence of instructions

A value in a game which can change (such as a score). Can be explained as imaginary box which holds numbers

When sections of algorithms are repeated a fixed number of times or infinitely

Selection

Program

Algorithm

Debug

Repetition

Logical Reasoning

Variables