New game
Download
Get Academic Plan
Share game
Fill in the Blanks
Fill in the Blanks

Chapter 2

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Chapter 2

Fill in the Blanks

Played 0

About this activity

Analyzing and Recording Transactions

Created by

United States

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Chapter 2
 

Fill in the Blanks

Chapter 2 Online version

Analyzing and Recording Transactions

by Natalia Kania
1

1 . While companies can use various journals , every company uses a ( n ) .
2 . A ( n ) is a complete record of each transaction in one place .
3 . A ( n ) - represents a ledger account and is used to show the effects of transactions .
4 . demands the an accounting equation remain in balance .
5 . The side is the normal balance side for assets .
6 . Step 4 of accounting cycle is .
7 . Step 3 of accounting cycle is .
8 . identify and describe transactions and events entering the accounting system .
9 . are individuals and organization that have right to receive payments from a company .
10 . is a liability that is recorded when customers pay in advance for products or services .
11 . A ( n ) is also called note receivable .
12 . are amounts owed that are not yet paid .
13 . A ( n ) is a written promissory note to pay a future amount .
14 . is the owner's residual interest in assets of a business after subtracting liabilities .
15 . is the most liquid asset account .