1
The concept of having your sprites and backdrops start in the same place each time.
2
A statement or question that must be "true" for an event to occur.
3
A conditional that should be used as a "trigger" to start an event
4
Sprite will move, showing the whole path of travel
5
The area where you see your animation "play"
6
A specific action or occurrence that starts a line of code.
7
A puzzle piece that snaps together with others to create code.
8
The area where you drag and order your code blocks
9
A programming construct that repeats a set of instructions until a certain condition is met.
10
The appearance or outfit of a sprite.
11
A character or object that can be programmed to move and interact.
12
The "action" that must be "true"
13
A sequence of blocks that define the behavior of a sprite.