1
A puzzle piece that snaps together with others to create code.
2
A character or object that can be programmed to move and interact.
3
A programming construct that repeats a set of instructions until a certain condition is met.
4
A specific action or occurrence that starts a line of code.
5
The appearance or outfit of a sprite.
6
A sequence of blocks that define the behavior of a sprite.
7
A statement or question that must be "true" for an event to occur.
8
The "action" that must be "true"
9
The area where you drag and order your code blocks
10
The area where you see your animation "play"
11
The concept of having your sprites and backdrops start in the same place each time.
12
A conditional that should be used as a "trigger" to start an event
13
Sprite will move, showing the whole path of travel