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1 The concept of having your sprites and backdrops start in the same place each time.
2 A statement or question that must be "true" for an event to occur.
3 A conditional that should be used as a "trigger" to start an event
4 Sprite will move, showing the whole path of travel
5 The area where you see your animation "play"
6 A specific action or occurrence that starts a line of code.
7 A puzzle piece that snaps together with others to create code.
8 The area where you drag and order your code blocks
9 A programming construct that repeats a set of instructions until a certain condition is met.
10 The appearance or outfit of a sprite.
11 A character or object that can be programmed to move and interact.
12 The "action" that must be "true"
13 A sequence of blocks that define the behavior of a sprite.
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