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1 A command that performs different actions depending on whether a condition is true or false
2 Any data that is stored and not lost after the application is terminated or power to the device is shut off
3 A variable that is only accessible inside a block of code or a procedure
4 The layer of an app that contains the program that tells the app how to behave
5 A list whose items can change during the runtime of a program
6 The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem
7 To assign a variable its initial, or first value
8 The layer of an app that contains the data entered and used in the app
9 The writing of compound words (like variable names, and file names) by staring each word with a capital letter
10 The execution of one pass of a loop
11 A set of code that performs an action and is considered a type of abstraction
12 Duplicated or replicated code within a program
13 A collection of data that is stored permanently on a computer or digital device
14 A placeholder in a device's memory that stores a value a program is using
15 The layer of an app that the user sees and interacts with
16 To loop through a list of items, one item at a time
17 A type of loop that repeats for a given number of repetitions
18 Very large data sets that can be analyzed to better understand systems and show patterns of behavior
19 A sequence of characters (letters, numbers, symbols, and punctuation marks)
20 An ordered collection of data elements stored and accessed in a program
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