Memory Game English classOnline version The work by Carlos David Guzman Olan The phenomenon in which a taste is paired with sickness, and this causes the organism to reject—and dislike—that taste in the future. Social networks Group to which a person belongs Unconditioned stimulus Linguistic intergroup bias Outgroup Stimulus control Spontaneous recovery Vicarious reinforcement Recovery of an extinguished response that occurs when the context is changed after extinction. Priming Learning that occurs by observing the reinforcement or punishment of another person Social models The hypothesis that the human brain has evolved, so that humans can maintain larger ingroups. Group to which a person does not belong. A stimulus presented to a person reminds him or her about other ideas associated with the stimulus. The hypothesis that the language that people use determines their thoughts Networks of social relationships among individuals through which information can travel Situation model Sapir-Whorf hypothesis Lexicon Renewal effect Recovery of an extinguished response that occurs with the passage of time after extinction. Can occur after extinction in either classical or instrumental conditioning. The theory that people can learn new responses and behaviors by observing the behavior of others. A mental representation of an event, object, or situation constructed at the time of comprehending a linguistic description Taste aversion learning Constructing utterances to suit the audience’s knowledge A tendency for people to characterize positive things about their ingroup using more abstract expressions, but negative things about their outgroups using more abstract expressions. When an operant behavior is controlled by a stimulus that precedes it. In classical conditioning, an innate response that is elicited by a stimulus before (or in the absence of) conditioning. Information that is shared by people who engage in a conversation. Words and expressions Authorities that are the targets for observation and who model behaviors. Syntax Audience design Ingroup Social Learning Theory Social brain hypothesis Common ground Rules by which words are strung together to form sentences.