New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Algoritmia y Programación Visual

AsterQuiz

(14)
Played 322 %Accuracy 48 Average time 02:13

About this activity

Conceptos fundamentales de Pensamiento Computacional y Programación

Created by

Uruguay

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Algoritmia y Programación Visual
 

AsterQuiz

Algoritmia y Programación VisualOnline version

Conceptos fundamentales de Pensamiento Computacional y Programación

by Ana Hernandez
1

¿Qué es un algoritmo en programación?

2

¿Qué representa un diagrama de flujo?

3

¿Qué es pseudocódigo?

4

¿Qué es una variable en Scratch?

5

¿Qué define un bucle en Scratch?

6

¿Qué idea describe el pensamiento computacional?

7

¿Qué es una lista en programación visual?

8

¿Qué elementos debe contener un algoritmo?

9

¿Qué diferencia un diagrama de flujo de pseudocódigo?

10

¿Qué favorece Scratch para aprender a programar?

11

Qué es un Algoritmo?

12

Qué son los Datos Booleanos en Programación?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.