Matching Pairs Programming PrinciplesOnline version To help understand common terms by Andrew Bleach 1 Program 2 Turtle 3 Logo 4 Repeat 5 CS 6 FD 7 SETFC 8 Iteration 9 HT 10 PU 11 language 12 Selection 13 RT 14 Sequence 15 code 16 Syntax In logo this command will create a set number of iterations of the code eg Repeat 4 [fd 100 rt 90] will repeat the code in brackets to make a square The command to move the turtle forward a set number of units eg FD 100 When the code is set up to allow for a choice or multiple choices The term used to describe the type of programming eg the logo computer ______________ This will clear the screen and reset the turtle to the center To repeat a set of code within a program To write the instructions for the computer to follow This command raises the pen in logo so it does not leave a trail This will set flood colour eg setfc [0,0,0] fill will set the colour to white The structure, commands and layout of a computer language This will hide the turtle so it does not show on your screen You move this around in logo and it leaves a trail of where it has been A simple programming language that uses commands such as FD for forward. The set of instructions a computer will follow to achieve a specific task When one simple command follows another it is said to be in? This command will turn the turtle in a direction to the right by a set angle eg RT 90