Matching Pairs Programming PrinciplesOnline version To help understand common terms by Andrew Bleach 1 Sequence 2 SETFC 3 Selection 4 Logo 5 PU 6 Iteration 7 HT 8 Turtle 9 Syntax 10 Program 11 FD 12 Repeat 13 code 14 CS 15 RT 16 language This command raises the pen in logo so it does not leave a trail This command will turn the turtle in a direction to the right by a set angle eg RT 90 The set of instructions a computer will follow to achieve a specific task The structure, commands and layout of a computer language A simple programming language that uses commands such as FD for forward. This will set flood colour eg setfc [0,0,0] fill will set the colour to white You move this around in logo and it leaves a trail of where it has been To write the instructions for the computer to follow In logo this command will create a set number of iterations of the code eg Repeat 4 [fd 100 rt 90] will repeat the code in brackets to make a square To repeat a set of code within a program The command to move the turtle forward a set number of units eg FD 100 When one simple command follows another it is said to be in? This will hide the turtle so it does not show on your screen When the code is set up to allow for a choice or multiple choices This will clear the screen and reset the turtle to the center The term used to describe the type of programming eg the logo computer ______________