Matching Pairs AccessibilityOnline version Matching game based on "Teaching Techniques: Making Accessible Learning" from Lynda.com. by Scarlett Arnold 1 Individuals with Disabilities Education Act 2 Section 508 Compliance 3 Examples of motor function disabilities 4 Assistive technologies that accommodate hearing issues 5 Accessible Learning 6 Strategies for accommodating language learners 7 Assistive technologies that accommodate blindness 8 Low vision classroom accommodations 9 Back channels that works as a response accommodation for introverted students 10 Alt text 11 Cognitive disabilities often impact these areas 12 Motor function accommodations Optimized seating, large text and images, easy-to-read fonts, high-contrasting colors Speech-to-text software, voice recognition software, sip-and-puff device An HTML attribute given to describe images on a website for screen readers Voice-recognition software, screen readers, magnifiers, braille embossers Online discussion boards and web resources like TodaysMeet and Collaborize Classroom Controls how content is delivered to be accessible to all by requiring federal agencies to make electronic or informational technologies available for all people with disabilities Captions, transcripts, hearing aids, microphones, amplifiers Reading, verbal, and mathematical comprehension, memory, attention/focus, problem solving Legislation that ensures that students with disabilities are provided with free, appropriate public education that's tailored to the individual needs Using images, engaging with hands-on experiences, providing content at an appropriate reading level. Empowering students to overcome obstacles and have access to the same learning opportunities Paralysis, arthritis, spina bifida, muscular dystrophy, cerebral palsy