Matching Pairs AccessibilityOnline version Matching game based on "Teaching Techniques: Making Accessible Learning" from Lynda.com. by Scarlett Arnold 1 Accessible Learning 2 Motor function accommodations 3 Strategies for accommodating language learners 4 Cognitive disabilities often impact these areas 5 Low vision classroom accommodations 6 Assistive technologies that accommodate hearing issues 7 Individuals with Disabilities Education Act 8 Back channels that works as a response accommodation for introverted students 9 Alt text 10 Assistive technologies that accommodate blindness 11 Section 508 Compliance 12 Examples of motor function disabilities Speech-to-text software, voice recognition software, sip-and-puff device Captions, transcripts, hearing aids, microphones, amplifiers Controls how content is delivered to be accessible to all by requiring federal agencies to make electronic or informational technologies available for all people with disabilities An HTML attribute given to describe images on a website for screen readers Voice-recognition software, screen readers, magnifiers, braille embossers Empowering students to overcome obstacles and have access to the same learning opportunities Optimized seating, large text and images, easy-to-read fonts, high-contrasting colors Using images, engaging with hands-on experiences, providing content at an appropriate reading level. Reading, verbal, and mathematical comprehension, memory, attention/focus, problem solving Legislation that ensures that students with disabilities are provided with free, appropriate public education that's tailored to the individual needs Paralysis, arthritis, spina bifida, muscular dystrophy, cerebral palsy Online discussion boards and web resources like TodaysMeet and Collaborize Classroom