Matching Pairs Glossary of Terms-Alice3Online version Definitions of terminology for programming with Alice 3. by Gloria Barron 1 Provide us with information about objects in the Alice 3 world. They generally calculate some sort of number. 2 These are used to call methods. It tells the objects when to carry out their methods. 3 a series of instructions given to objects that describe actions to take. 4 A ___________ could be described as a template or blueprint for an object. When we add an object to our world, we’re creating an instance of that ________ 5 Encompasses everything. 6 Placeholders for any value that can change. Used to store particular pieces of information that will be used later on in the program. 7 A collection of items in Alice3. Strictly ordered and can be accessed all by themselves in necessary. 8 All objects have certain _________, whether or not they’re showing, their color, their position, and so forth. Examples: color opacity isShowing Vehicle Skin Texture Filling Style 9 Any sort of three-dimensional shape such as a person, animal, piece of furniture, building, or anything else of the sort in your world. 10 Pieces of information that are needed to execute a program. Variables Events Array World Properties Parameter Functions Object Class Method