Memory Game Summary of what we've learnedOnline version Match by Julieta Orlandini To give advice, to say something is or isn't a good idea MUSTN'T For abilities in the present and in the past For important finished short actions that interrupt other. Also, for consecutive actions For plans, arrangements and intentions in the future WILL SHOULD/SHOULDN'T MUST/ HAVE TO/HAS TO/ HAD TO PAST SIMPLE For secondary long actions that are interrupted. Also, for two actions happening at the same time in the past For predictions in the future, decisions at the moment and promises CONDITIONAL 1 BE GOING TO CAN/CAN'T/COULD/COULDN'T To talk about something probable or possible in the future. There must be IF and a consequence or result For things that are prohibited To talk about obligation in the past and in the present PAST CONTINUOUS