Step 2B: Do Research
Step 4: Perform an Experiment to answer the question
Scientific Method
Independent Variable
Step 5: Analyze the Results of the Lab
Step 2A: Ask a Question
Scientific Method & Engineering Design Process
Step 6: Write/Draw Conclusions
Controlled Variable
Step 3: Make a Hypothesis (claim)
Iterative
Dependent Variable
Engineering Design Process
Step 1: Identify the Problem
Step 2: Generate Concepts
Step 1: Make observations about the natural world
Step of the scientific method where we examined the data we collected in the lab to see which went farther. With rubber bands or without
Step of the scientific method where we reviewed what we learned from our previous experiments on mousetrap cars
Step of the Eng Design Process that this is: Researching mousetrap cars by performing an experiment on friction vs. speed
Used to come up with my own idea of a mousetrap car design that will travel 1 tile as fast as possible
Step of the scientific method where the question "How does the amount of friction effect the distance of the car?" was answered based only on our observations of this experiments results only: traction vs. no traction
The variable that we measure in an experiment
Step of the scientific method where we identified looked at the following item: How does the amount of friction effect the distance of the car?
A process that repeats a series of steps over and over
Step of the scientific method where changed the rear wheels from having no rubber bands on then to having rubber bands on them to see which would go farther
Step of the scientific method where we learned about the concepts of friction and what it is
Step of the scientific method where the question "How does the amount of friction effect the distance of the car?" was answered based only on our observations prior to performing the experiment
Used to research how friction effects the speed of the mousetrap car by performing an experiment
The variable that we keep the same in an experiment so the results are not effected/thrown off
The variable that we make different in an experiment
The stepwise process that is iterative
Step of the Eng Design Process that this is: Design and build a mousetrap car that travels 1 tile in the fastest time