Matching Pairs AccessibilityOnline version Matching game based on "Teaching Techniques: Making Accessible Learning" from Lynda.com. by Scarlett Arnold 1 Strategies for accommodating language learners 2 Examples of motor function disabilities 3 Assistive technologies that accommodate hearing issues 4 Back channels that works as a response accommodation for introverted students 5 Alt text 6 Section 508 Compliance 7 Motor function accommodations 8 Individuals with Disabilities Education Act 9 Low vision classroom accommodations 10 Assistive technologies that accommodate blindness 11 Accessible Learning 12 Cognitive disabilities often impact these areas Using images, engaging with hands-on experiences, providing content at an appropriate reading level. Voice-recognition software, screen readers, magnifiers, braille embossers Paralysis, arthritis, spina bifida, muscular dystrophy, cerebral palsy Captions, transcripts, hearing aids, microphones, amplifiers Reading, verbal, and mathematical comprehension, memory, attention/focus, problem solving Optimized seating, large text and images, easy-to-read fonts, high-contrasting colors Speech-to-text software, voice recognition software, sip-and-puff device Legislation that ensures that students with disabilities are provided with free, appropriate public education that's tailored to the individual needs Controls how content is delivered to be accessible to all by requiring federal agencies to make electronic or informational technologies available for all people with disabilities Online discussion boards and web resources like TodaysMeet and Collaborize Classroom An HTML attribute given to describe images on a website for screen readers Empowering students to overcome obstacles and have access to the same learning opportunities