New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

%
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
 
game-icon

Crossword Puzzle

TOMA DE DECISIONES DEL CONSUMIOnline version

Crucigrama para el programa de Comportamiento del Consumidor.

by Ulises Guzman
1

Interpreta al consumidor como un solucionador de problemas...

2

Un decisión es una determinación o...

3

Componente básico No. 2 del modelo de Bettman.

4

Es un hombre que está en un mundo de competencia...

5

No se detiene a pensar en las alternativas, compra por capricho, no busca información...

6

El lado _____ del modelo muestra sistemas psicológicos separados que representan las diferentes predisposiciones del padre, madre y otros miembros de la familia.

7

El lado ______ lista siete factores que nos ayudan a definir si una decisión es individual o conjunta.

8

La toma de una decisión siempre requiere conocer el...

9

Componente básico No. 5 del modelo de Bettman.

10

El Modelo de ______ Representa una capacidad limitada para procesar información.

11

Se apoya en influencia externas que sirven como fuentes de información y que influyen en los valores, actitudes y comportamiento relacionado con el consumo...

12

Es opuesto al anterior, en éste el consumidor es obediente a los intereses del mercadólogo...

12
11
4
7
3
2
5
6
10
8