New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Diálogo utilizando readln en Pascal

Fill in the Blanks

(23)
Played 98

About this activity

Complete el programa de la izquierda con las palabras de la derecha.

Created by

Guatemala

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Diálogo utilizando readln en Pascal
 

Fill in the Blanks

Diálogo utilizando readln en PascalOnline version

Complete el programa de la izquierda con las palabras de la derecha.

by Isaías A. Cuá Dubón
1

Dialogo_iniciales ;
nombres , apellidos , municipio : ;
edad : ;
Pii : real ;


( 'Programa que inicia un diálogo' ) ;
( 'Programa desarrollado por : Prof . Isaías A . Cuá Dubón' ) ;
( 'Introduce tus nombres' ) ;
{ Guardamos los valores introducidos por el teclado en la variable nombres }
readln ( nombres ) ;
writeln ( 'Introduce tus apellidos' ) ;
{ Guardamos los valores introducidos por el teclado en la variable apellidos }
( apellidos ) ;
( 'Introduce tu edad' ) ;
{ Guardamos el valor introducido por el teclado en la variable edad }
( edad ) ;
( 'Introduce el nombre de tu municipio' ) ;
{ Guardamos el valor introducido por el teclado en la variable municipio }
( municipio ) ;
( 'Introduce el valor de Pi' ) ;
{ Guardamos el valor introducido por el teclado en la variable Pi }
( Pii ) ;
{ Mostramos en pantalla todos los valores ingresados }
writeln ( 'Bienvenido a Pascal ' , , ' ' , , ' De ' , ) ;
( 'Su municipio es ' , municipio ) ;
writeln ( 'El valor introducido de Pi es : ' , Pii ) ;
( ) ;
.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.