New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Conceptos: Programación

Froggy Jumps

Played 0

About this activity

Demuestra tus conocimientos básicos de programación con este reto.

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Conceptos: Programación
 

Froggy Jumps

Conceptos: ProgramaciónOnline version

Demuestra tus conocimientos básicos de programación con este reto.

by José Juan Solís Torres
1

Conjunto de instrucciones ordenadas y finitas que resuelven un problema.

2

Espacio en la memoria donde se guarda un valor.

3

Estructura de control que repite un bloque de código mientras se cumpla una condición.

4

Bloque de código que realiza una tarea específica y puede devolver un valor.

5

Conjunto de instrucciones que se ejecutan secuencialmente para lograr un objetivo.

6

Valor que no puede cambiar una vez que se ha asignado.

7

Estructura de datos que almacena varios elementos del mismo tipo.

8

Acción de dividir un programa en partes más pequeñas y manejables.

9

Proceso de encontrar y corregir errores en un programa.

10

Herramienta que convierte el código fuente en código ejecutable.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.