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PSIC201 - S6 - Actividad de retroalimentación

Froggy Jumps

Played 1 %Accuracy 50 Average time 01:27

About this activity

Elige la respuesta correcta de cada pregunta para que la rana encuentre el camino hacia la orilla.

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PSIC201 - S6 - Actividad de retroalimentación
 

Froggy Jumps

PSIC201 - S6 - Actividad de retroalimentaciónOnline version

Elige la respuesta correcta de cada pregunta para que la rana encuentre el camino hacia la orilla.

by Education ILUNI
1

Concepto desarrollado por George A. Miller que describe cómo agrupamos unidades de información en bloques significativos.

2

Creencia de una persona en su capacidad para realizar comportamientos específicos con éxito, desarrollada por Albert Bandura.

3

Estructuras mentales que representan conocimientos organizados, según Ulric Neisser.

4

Proceso de observación e imitación de modelos, según Albert Bandura.

5

Comparación entre la mente humana y un computador, introducida por Ulric Neisser.

6

Modelo cognitivo que propone la memoria a corto plazo con una capacidad limitada a 7±2 elementos, según George A. Miller.

7

Proceso de autorregulación y control del comportamiento, propuesto por Albert Bandura.

8

Interacción entre esquemas cognitivos y la nueva información, según Ulric Neisser.

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