New game
Download
Get Academic Plan
Share game
Fill in the Blanks
Fill in the Blanks

EDUCACIÓN 2.0

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

EDUCACIÓN 2.0

Fill in the Blanks

Played 71

About this activity

Completa el texto sobre lo que has aprendido acerca del tema.

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
EDUCACIÓN 2.0
 

Fill in the Blanks

EDUCACIÓN 2.0Online version

Completa el texto sobre lo que has aprendido acerca del tema.

by Luz Maria Padilla
1

0 conocimiento Web información 2 educativo

La . se basa en los sistemas que fomentan la transmisión de y la colaboración entre las personas para crear conocimiento social , es decir generado no por una persona sino por muchas . Todo ello impregnado fuertes componentes de altruismo y democratización . Esta forma de concebir el conocimiento se ha trasladado casi inmediatamente , tras su eclosión en 2004 , al campo .
Podemos distinguir varias facetas que constituyen la educación 2 . 0 . En primer lugar están las actitudes que caracterizan la cooperación en la Sociedad del Conocimiento . En segundo , las habilidades o capacidades que deben desarrollar los alumnos a nivel personal y , por último , las competencias que deben adquirir para poder desenvolverse en la Sociedad del Conocimiento que es digital .

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.