New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Completa los Espacios en Blanco sobre Cinemática del Sólido Rígido

Fill in the Blanks

Played 0

About this activity

Un juego para aprender sobre los términos esenciales de la cinemática del sólido rígido.

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Completa los Espacios en Blanco sobre Cinemática del Sólido Rígido
 

Fill in the Blanks

Completa los Espacios en Blanco sobre Cinemática del Sólido RígidoOnline version

Un juego para aprender sobre los términos esenciales de la cinemática del sólido rígido.

by Asignatura Dinamica Acreditacion ABET
1

aceleración aceleración angular rotación Cinemática movimiento velocidad relativa puntos velocidad velocidad angular Rígido Sólido traslación

del : Términos Esenciales Un cuerpo rígido en tiene todos sus con igual [ ] . En alrededor de un eje fijo , la [ ] determina el . Para cualquier punto P de un sólido rígido , su velocidad se expresa como v = v ? + [ ? × r ] , donde ? es el vector de velocidad angular y r es el vector posición desde el punto de referencia . La de un punto se calcula mediante a = a ? + [ ? × r ] + ? × ( ? × r ) , donde ? representa la [ ] . En el movimiento plano , las ecuaciones de [ ] relacionan el movimiento de diferentes puntos del sólido .

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.