New game
Download
Get Academic Plan
Share game
Fill in the Blanks
Fill in the Blanks

Samantha

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Samantha
 

Fill in the Blanks

SamanthaOnline version

sdwad

by Samantha
1

COGNITIVE COMMUNICATE DOWN USE INDIVIDUAL TRANSFORM science AMDGUOUS PROCESSING MATCHING GROUPdifferences SOENTNC STORE LESS ACQUIRE APPROACH psychological AND LESS

? Cognitive psychology is the branch of concerned with how people , , , , 5 Information .
? It is difficult to imagine many ( any ? ) day - to - day activities that do not involve 6 in some form and as such , through the application of insights from cognitive psychology , we can change our lives , organizations , and communities for the better
? Cognitive psychologists employ a diverse array of methods and a and as such the field relies on empirical evidence and ADAPT as new data emerge .
? Cognitive psychologists attempt to discover the general principles that govern behavior while recognizing and .
? Cognitive processes are processes implemented In the brain ; nevertheless , progress in understanding human
? cognition does not ( according to many in the field ) require understanding how cognitive processes are implemented in the brain Different cognitive functions appear tied to specific regions of the brain , but this mapping is complicated and likely becomes
true as one moves from more basic cognitive functions ( e . g . perception of a line's orientation ) to more complex cognitive functions ( e . g , decision making )
? Sensory input is inherently and as such perception is best thought of as an interpretation based on a variety of sources of information , not a replica of the sensory input .
? What we perceive can be thought of as a combination of BOTTOM - UP and TOP - Information , though the contribution of the latter is controversial

? Pattern recognition is thought to involve some form of of the sensory input to pre - existing representations stored in our minds

2

constructive debated controlled selection performance retrieval representations interconnected withdrawal psychologists consolidate permanent interference exogenously always Remembering cognitive encoding automatic effectively cue effectively endogenously

Many consider humans to be limited capacity information processors . This requires some form of ? from some things in order to deal more with others .
Attended information tends to be processed more and the extent to which unattended information is processed is .
Practice can shift processing from being more ( i . e . , slow , effortful , attention demanding , intentional ) to more ( i . e . , fast , effortless , attention - free , unintentional ) .
Our attention can be shifted ( " captured " in a stimulus driven manner ) or ( " directed " in a goal driven manner )
Attending to one thing ( e . g . , task , location ) at a time will almost ( probably always ) yield better than attending to more than one thing at a time .
Memory is considered by many to be made up of distinct " systems " ( e . g . , sensory memory , short - term memory , long term memory , episodic , semantic , procedural memory ) .
begins with a which initiates and is critically dependent on the match between the context and the retrieval context
Forgetting is largely a function of
New memories over time ( i . e . , minutes , hours , weeks , months ) transitioning from an initial fragile state to a more state
Memory is . Information from a variety of sources is used to construct a response to a retrieval cue .
Knowledge ( semantic memory ) is often considered to be organized into a network of

3

spatial understanding mental regular cognition number multiple facilitating intelligible category perception making image Imagery limited languages category imagery visual composed visual categories communication decision arbitrary hierarchical properties ambiguous perception generating generate action

Concepts and are the building blocks of human allowing us to interpret a wide range of sensory inputs in terms of a of meaningful units .
Knowing that something belongs to a can provide a wealth of information about it , , , and .
Categorization and learning appear to be supported by , distinct processes ( e . g . , similarity - based processes , rule - based processes ) .
Most people , but not all , report being able to a in their mind ? s eye
Mental images share some , but not all , with pictures
Similar , though not the same , cognitive and neural systems are involved in and
- based and mnemonics can be exceptionally effective
Human language is a system ; but not all communication systems are
Human language is ( i . e . , rule governed ) , productive ( i . e . , capable of an infinite number of expressions ) , ( i . e . , lack of a relation between the unit of languageand its referent ) , and ( i . e . , of smaller units that can be combined to form larger ones )
The speech signal ( i . e . , acoustic stimulus ) can be , and as such speech draws on numerous sources ( e . g . , experience , context , predictions ) to make it

4

irrelevant errors breakthroughs systematic estimating logically processing restructuring genetics environment genes substantial individual slower true environment gene cognitive critically capacity fast decision heuristics reasoning minds genes accurate environment

Genetic contributions to differences in abilities are largely a product of the influence of many , rather than a single
Individual differences in human cognition are driven by both and . For example , across a variety of cognitive abilities twin studies have shown consistent contributions of , the shared , and the non - shared .
Optimal problem solving , , and making , can be limited by constraints in time , information , and our information .
Problem solving is dependent on how individuals represent the problem in their , non optimal representations can lead to blocks and a problem representation can lead to
When reasoning individuals have a tendency to try to confirm their idea is , rather than test that idea .
The content of a problem can have a effect on reasoning performance , even when that content is
The processes that contribute to reasoning can be divided into two broad types ? , autonomous , intuitive processes ( i . e . , type 1 ) and , more controlled , and analytic processes ( i . e . , type 2 )
Making decisions often involves the chances of an event or outcome and these judgments are often based on ( i . e . , mental shortcuts ) that can lead to bias ( i . e . , systematic errors )
Our metacognitive judgements ( i . e . , our thinking about our thinking ) can be , but like other judgement , s are subject to

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.