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Emily Samantha Lopez Piña 1-1

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Mexico

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juego v o fOnline version

Emily Samantha Lopez Piña 1-1

by Yovng Emily
1

La tecnologia ah reducido el acceso a recursos educativos

2

La plataformas de aprendizaje en linea permiten la personalizacion del aprendizaje

3

La inteligencia artificial puede proporcionar retroalimentacion automatica a los estudiantes

4

La realidad virtual es una herramienta de aprendizaje tradicional

5

Las aplicaciones moviles son una forma efectiva de aprender habilidades nuevas

6

La tecnologia ah mejorado la comunicacion entre estudiantes y profesores

7

Los rescursos educativos abiertos son solo para estudiantes universitarios

8

La tecnologia ha aumentado la desigualdad en el acceso a la educacion

9

Las herramientas de colaboracion en la linea permite trabajar en equipo de manera efectiva

10

La educacion en linea es solo para estudiantes que no pueden asistir a clases presenciales

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