New game
Download
Get Academic Plan
Share game
Froggy Jumps
Froggy Jumps

Kuis E-learning

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Kuis E-learning

Froggy Jumps

(1)
Played 3

About this activity

Kuis ini membahas seputar pembelajaran berbasis e-learning

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Kuis E-learning
 

Froggy Jumps

Kuis E-learningOnline version

Kuis ini membahas seputar pembelajaran berbasis e-learning

by Fatimah Hannum
1

Berikut ini yang bukan termasuk pedagogi dalam e learning menurut Martin Weller adalah

2

Menurut Jaya Kumar E-learning adalah...

3

Menurut Kun Khamidah dan Ramadian Agus Triyono, e-learning dapat meningkatkan...

4

Menurut Moore, salah satu kelebihan e-learning adalah...

5

Salah satu kekurangan e-learning menurut Sagita adalah...

6

Berikut ini adalah tiga komponen dalam kegiatan belajar online, kecuali...

7

Dalam konteks e-learning, siswa dituntut untuk memiliki sikap...

8

Fungsi e-learning sebagai suplemen artinya...

9

Teaching machine yang dikenalkan oleh B.F. Skinner berfungsi untuk...

10

Computer-Based Training (CBT) mulai dikenal luas pada era...

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.