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by alejandro
1

escrito caja pregunta enseñanza instruccional cincuenta conceptos Skinner

Las primeras experiencias sobre diseño se encuentran en la década de los con la famosa máquina de que desarrollo el psicólogo y filosofo Benjamín . La máquina de enseñanza consistía en una en donde el alumno tenía una hoja con los que iba a aprender y sobre ella otra lamina que ocultaba parte del texto , el alumno iba leyendo el texto y aparecía una que debía contestar por .

2

instruccional conocimientos habilidades atractivo

El diseño tiene como propósito fundamental asegurar experiencias de instrucción que hacen la adquisición de y mas eficiente , eficaz y .

3

memoria cognitiva activar diseño previos atención codificación instruccional

Ruth Colvin afirma que el debe cumplir con principios como el de los conocimientos , enfocar la a los elementos importantes , dosificar la carga a lo largo del contenido , promover la en la a largo plazo , utilizar materiales significativos e incentivar a los estudiantes .

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