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Good Practices for Accessibility Features in Class Design

Yes or No

Played 37

About this activity

In this game, players will evaluate various nouns related to accessibility features in class design. Players must determine whether each noun represents a good practice for accessibility. Answer with ✅ for good practices and ❌ for those that do not align with accessibility standards.

Created by

Cyprus

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Good Practices for Accessibility Features in Class Design
 

Good Practices for Accessibility Features in Class DesignOnline version

In this game, players will evaluate various nouns related to accessibility features in class design. Players must determine whether each noun represents a good practice for accessibility. Answer with ✅ for good practices and ❌ for those that do not align with accessibility standards.

by Eftychia
1

Small font sizes

2

Non-responsive design

3

User feedback

4

Lack of labels

5

Overly complex navigation

6

Accessible fonts

7

No text alternatives

8

Screen reader compatibility

9

Flexible layouts

10

Poor color choices

11

Color contrast

12

Keyboard navigation

13

Inaccessible PDFs

14

Ignoring user needs

15

Fixed layouts

16

Captioning

17

Unclear instructions

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