New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Understanding the Phases of an SDLC (Upper Sixth Science Computer Science)

Yes or No

Played 0

About this activity

In this game, players will determine whether the listed nouns are activities involved at each stage of the Software Development Life Cycle (SDLC). Players will answer with ✅ for activities that are part of the SDLC and ❌ for those that are not.

Created by

Cameroon

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Understanding the Phases of an SDLC (Upper Sixth Science Computer Science)
 

Understanding the Phases of an SDLC (Upper Sixth Science Computer Science)Online version

In this game, players will determine whether the listed nouns are activities involved at each stage of the Software Development Life Cycle (SDLC). Players will answer with ✅ for activities that are part of the SDLC and ❌ for those that are not.

by YAKILI LMS
1

Budgeting is not a concern in the SDLC.

2

Requirements gathering is a crucial step in the SDLC.

3

The SDLC does not include any planning phases.

4

Deployment is the final stage of the SDLC.

5

Quality assurance is a critical part of the SDLC.

6

User interface design is not considered in the SDLC.

7

Maintenance is necessary after the software is deployed.

8

User feedback is important during the SDLC.

9

Project management is involved throughout the SDLC.

10

The SDLC is only relevant for large projects.

11

Documentation is created during the SDLC.

12

Marketing is a primary focus of the SDLC.

13

Coding is a key activity in the SDLC.

14

Hardware installation is part of the SDLC.

15

The SDLC does not require any testing.

16

The SDLC is a one-time process without iterations.

17

The SDLC is only concerned with coding.

18

The SDLC does not involve user training.

19

Testing is an essential phase in the SDLC.

20

Designing the system architecture is part of the SDLC.

21

The Spiral model is not suitable for projects with low budgets.

22

Incremental model allows for gradual development and testing.

23

Agile is not suitable for projects with strict deadlines.

24

Prototyping is not useful in educational software development.

25

Scrum is a framework that can be effectively used in educational software development.

26

Big Bang is a reliable method for developing complex software systems.

27

The V-Model is the best choice for projects with undefined requirements.

28

Feature-driven development (FDD) focuses on delivering tangible, working software.

29

DevOps practices can enhance collaboration in software development.

30

Extreme Programming (XP) is beneficial for projects with changing requirements.

31

The Waterfall model is suitable for projects with well-defined requirements.

32

Agile is an appropriate software development model for projects requiring flexibility.

33

Spiral model is appropriate for high-risk software projects.

34

Agile requires extensive documentation at every stage.

35

Lean software development emphasizes efficiency and reducing waste.

36

Waterfall is ideal for projects that require constant changes.

37

The Big Bang model is appropriate for large-scale software development.

38

Rapid Application Development (RAD) is useful for projects needing quick iterations.

39

The V-Model is the best approach for projects with rapidly changing technologies.

40

The Waterfall model allows for easy incorporation of user feedback.

41

Library

42

Operating System

43

Compiler

44

Function

45

Bug

46

User Interface

47

Class

48

Server

49

API

50

Network

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.