New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Conceptos Clave de la Educación
 

Crossword Puzzle

Conceptos Clave de la EducaciónOnline version

Palabras relacionadas con metodologías y recursos educativos.

by Jasmín Vanessa López Sapón
1

Aula invertida

2

Aula investida en la que los videos presentados se enfocan para una reflexión y debate en el aula

3

cantidad de tipologías del aula invertida

4

Concretar y especificar los objetivos y competencias a desarrollar

5

organizar el trabajo de los estudiantes

6

Ebooks, infografías, documentos, artículos, mapas, videos, entre otros

7

Planificación de actividades como el trabajo cooperativo, entre otros

8

Resolver dudas sobre los contenidos y conceptos trabajados en casa

9

Se favorece el trabajo grupal

10

Identificar claramente lo práctico y lo útil de las sesiones presenciales

11

Ofrecer la información básica y conocimientos principales, acompañar y resolver dudas.

12

Autónomo, protagonista y constructor de aprendizajes

13

Forma de evaluar

14

Forma de evaluar presencialmente

2
5
12
13
7
1
14
4
11
10
6
9
3
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.