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Froggy Jumps
Froggy Jumps

Gamificación

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Gamificación

Froggy Jumps

Played 1

About this activity

Esta actividad nos permite discutir conceptos relevantes de la gamificación

Created by

Panama

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Gamificación
 

Froggy Jumps

GamificaciónOnline version

Esta actividad nos permite discutir conceptos relevantes de la gamificación

by Jorge Armando Pitti
1

La gamificación consiste en aplicar elementos de juego en contextos no lúdicos, como la educación.

2

¿Cuál de los siguientes es un ejemplo de elemento de gamificación?

3

En un entorno gamificado, los estudiantes…

4

¿Cuál de las siguientes NO es una herramienta digital para aplicar gamificación en el aula?

5

En Educaplay, la actividad Froggy Jumps se utiliza para…

6

La gamificación puede aumentar…

7

En una actividad gamificada, si un estudiante responde incorrectamente…

8

El objetivo principal de la gamificación en educación es…

9

Las herramientas digitales como Educaplay y Quizizz permiten:

10

Un ejemplo de herramienta digital para gamificar clases es...

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