New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

IHC: Factores y Componentes

Yes or No

Played 10

About this activity

Conoce qué influye en la interacción humano–computadora.

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
IHC: Factores y Componentes
 

IHC: Factores y ComponentesOnline version

Conoce qué influye en la interacción humano–computadora.

by JOSE ARMANDO HERNANDEZ NOGUEZ
1

Los procesos cognitivos como percepción, memoria, atención y aprendizaje importan en la IHC.

2

El sistema no necesita considerar la usabilidad ni la accesibilidad.

3

Las habilidades físicas como visión, audición y motricidad influyen en el diseño.

4

La computadora debe responder rápido y de forma clara a las acciones del usuario.

5

La memoria humana es irrelevante para la experiencia de usuario en la IHC.

6

La pantalla táctil es exclusivamente un dispositivo de salida y no de entrada.

7

Los componentes clave de la IHC son el usuario, el sistema y el entorno.

8

El usuario es el centro de la interacción y el diseño debe pensar en él.

9

El entorno de uso nunca varía y no afecta al diseño de la interacción.

10

El usuario no necesita adaptar el software a sus necesidades para lograr la tarea.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.