New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Crucigrama: Variables y MakeCode

Crossword Puzzle

Played 3

About this activity

Actividad para repasar conceptos básicos de programación, como variables, datos y bloques

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Crucigrama: Variables y MakeCode
 

Crossword Puzzle

Crucigrama: Variables y MakeCodeOnline version

Actividad para repasar conceptos básicos de programación, como variables, datos y bloques

by Lopez Reina Camila
1

Espacio en la memoria del programa donde se puede guardar un valor (como un número o una palabra) que puede cambiar durante la ejecución del código.

2

Información que se puede guardar en una variable. Puede ser de diferentes tipos: número, texto, valor lógico

3

Tipo especial de variable usada para contar repeticiones, eventos o ciclos. Su valor suele incrementarse en 1 cada vez.

4

Es aumentar el valor de una variable, comúnmente en uno. En MakeCode, se puede hacer con el bloque cambiar [variable] por 1.

5

guardar un dato específico en una variable para poder usarlo más adelante.

5
1
2
3
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.