New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

crucigrama sobre programación

Crossword Puzzle

Played 0

About this activity

este crucigrama incluye palabras relacionadas con la programación en makecode

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
crucigrama sobre programación
 

Crossword Puzzle

crucigrama sobre programaciónOnline version

este crucigrama incluye palabras relacionadas con la programación en makecode

by Soto Calvo Isabella
1

Es una variable entera que se incrementa o decrementa en un valor fijo.

2

Almacena información temporalmente en la memoria del ordenador.

3

Plataforma gratuita de código abierto para crear atrapantes experiencias didácticas sobre informática.

4

Dispositivo o una función que detecta cambios o eventos en el entorno físico o digital.

5

Secuencia finita, ordenada y precisa de instrucciones o pasos lógicos diseñados para resolver un problema específico.

6

Representación simbólica de un hecho o una característica de una entidad que un ordenador puede manipular.

7

Agrupar sentencias o instrucciones en una unidad lógica, facilitando la organización, la lectura y la ejecución del código.

7
4
3
2
6
1
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.