New game
Download
Get Academic Plan
Share game
Crossword Puzzle
Crossword Puzzle

CRUCIGRAMA

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

CRUCIGRAMA

Crossword Puzzle

Played 3

About this activity

crucigrama para grado septimo

Created by

Colombia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
CRUCIGRAMA
 

Crossword Puzzle

CRUCIGRAMAOnline version

crucigrama para grado septimo

by Duran Garzon Sofia
1

utiliza para contar el número de veces que ocurre un evento o se repite un suceso, usualmente dentro de un bucle

2

sirve para agrupar de forma lógica un conjunto de instrucciones que se ejecutan juntas para realizar una tarea específica o crear una secuencia de acciones

3

sirve para almacenar información modificable (como números, texto u otros datos) en la memoria de la computadora

4

los datos sirven como el material principal para que los programas funcionen, ya que representan las características de las entidades sobre las cuales operan los algoritmos,

5

sirve para analizar y procesar grandes volúmenes de datos, lo que permite tomar decisiones informadas, modelar y predecir comportamientos,

6

sirve para recopilar datos del entorno físico (como luz, temperatura o movimiento) y convertirlos en información digital que el programa puede interpretar

7

para proporcionar un conjunto ordenado y finito de instrucciones que resuelven un problema o realizan una tarea específica

3
4
5
6
1
2
7
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.