New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Vectors VI Lowersixth Science Mathematics
 

Vectors VI Lowersixth Science MathematicsOnline version

Quick true/false quiz on planes and angles.

by YAKILI LMS
1

The vector form of a plane through P with normal n is n·(r-P)=0, where r=(x,y,z).

2

The vector form of the plane equation uses the position vector r and the normal vector n.

3

If a plane passes through the origin, its normal vector must be zero.

4

Intercept form x/a + y/b + z/c = 1 is valid only if a,b,c are equal.

5

A plane parallel to ax+by+cz=d has a different left-hand side from ax+by+cz=d'.

6

The cross product of two direction vectors lying in a plane is a normal vector to that plane.

7

The intercept form x/a + y/b + z/c = 1 can be used even if any of a, b, or c is zero.

8

The angle between a line and a plane is the complement of the angle between the line and the plane's normal.

9

If the line L is contained in a plane, the direction vector of L is orthogonal to the plane's normal.

10

For the plane 3x - y + 2z = 12, the intercept on the x-axis is 4.

11

To determine d in ax+by+cz=d for a plane through a point P, substitute P into the equation to solve for d.

12

A plane containing the point (1,2,3) with normal vector (1,0,-1) has equation (x-1) - (z-3) = 0.

13

A plane with equation ax+by+cz=d is parallel to the plane ax+by+cz=d' if d ≠ d'.

14

If a line is perpendicular to a plane, the angle between the line and the plane is 0 degrees.

15

For a plane ax+by+cz=d, the intercepts on the axes occur where two variables are zero and the remaining variable equals d divided by the corresponding coefficient.

16

If a line is parallel to a plane, the angle between the line and the plane is 0 degrees.

17

The angle between a line and a plane is always equal to the angle between the line and the plane normal.

18

Substituting a known point on the plane into ax+by+cz=d verifies the plane equation.

19

A plane is parallel to another plane if their normal vectors are proportional.

20

The equation x/2 + y/3 + z/6 = 1 has intercepts 2, 3, and 6 on the axes.

21

The condition for parallel planes is that their normals are proportional and the constants differ.

22

The dot product n·(r-P) equals zero for all points r lying in the plane through P with normal n.

23

If two planes have different d values in ax+by+cz=d, they are necessarily not the same plane.

24

The equation of a plane cannot be written using a point and a normal vector.

25

If a plane contains a point P and is parallel to another plane with equation ax+by+cz=d2, then the two planes share the same normal (a,b,c).

26

A plane is uniquely determined by a point and a non-parallel normal vector to the plane.

27

If a line is perpendicular to a plane, the angle between the line and the plane is 90 degrees.

28

If a plane has normal vector n and passes through P, its equation is n·(r-P)=0.

29

If v is parallel to the plane, then v is orthogonal to the plane’s normal vector.

30

The angle between a line and a plane equals zero if the line lies inside the plane.

31

The equation ax+by+cz=d is the standard form of a plane in 3D.

32

A plane containing P and parallel to a given plane must share the same normal vector as that plane.

33

The normal form of a plane equation is derived from a point and the plane's normal vector.

34

The equation of a plane containing point P(x0,y0,z0) and normal n=(a,b,c) can be written as a(x-x0)+b(y-y0)+c(z-z0)=0.

35

If a plane contains the points P and Q, the vector PQ lies in the plane and is orthogonal to the plane's normal.

36

Two parallel planes must have completely different normal vectors.

37

If a plane's normal is (1,2,3) and it passes through the point (0,0,0), then the plane equation is x+2y+3z=0.

38

The dot product n·(r-P) is never used in plane equations.

39

The normal vector of the plane ax+by+cz=d is n=(a,b,c).

40

A plane through P with normal n has symmetric form (r-P)·n=0.

41

A plane parallel to the plane 2x - y + 3z = 4 has an equation of the form 2x - y + 3z = k for some k.

42

The distance from the origin to the plane ax+by+cz=d is |d|/sqrt(a^2+b^2+c^2) when the plane passes through the origin.

43

The equation of a plane can be determined if we know a point on the plane and a normal vector.

44

A plane containing a given point P and parallel to a given plane has the same normal vector as the given plane.

45

The angle between a line with direction vector v and a plane with normal n satisfies sin(theta) = |n·v|/(||n|| ||v||).

46

A plane parallel to a given plane with equation ax+by+cz=d has the same left-hand side ax+by+cz when written in standard form.

47

The intercept form of a plane is x/a + y/b + z/c = 1 provided a,b,c are the x-, y-, z-intercepts respectively and nonzero.

48

If a plane has normal vector n and passes through P, then P lies on the plane.

49

The angle between a line and a plane is obtained by the arctangent of |n·v| divided by the product of norms.

50

If the normal vector of a plane is perpendicular to a given vector, the angle between the plane and the vector is 0 degrees.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.