New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Ralph Tyler y el modelo curricular

Crossword Puzzle

Played 2

About this activity

Conceptos clave del enfoque de Tyler.

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Ralph Tyler y el modelo curricular
 

Crossword Puzzle

Ralph Tyler y el modelo curricularOnline version

Conceptos clave del enfoque de Tyler.

by Alba Cervantes
1

Proceso para valorar el aprendizaje y medir resultados.

2

Conjunto de ideas básicas que guían un marco educativo.

3

Circunstancias y entorno histórico que rodean un marco educativo.

4

Plan de estudios que organiza objetivos, contenidos y actividades.

5

Renovación educativa que rompe con métodos tradicionales para mejorar el aprendizaje.

6

Fines educativos que orientan lo que se busca lograr.

7

Conexión entre contenidos y situaciones de la vida real del alumnado.

8

Vivencias de aprendizaje que dan significado a los contenidos.

9

Soy el libro donde Tyler dio forma a su modelo en 1949, ¿cómo me llamo?”

10

Entre 1929 y 1938 fui la época en que se gestó la propuesta curricular de Tyler. ¿Qué represento?”

8
5
6
9
3
4
7
10
2
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.