New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Penjodoh Bilangan: Cabaran Tahun 4

Yes or No

Played 0

About this activity

Uji kemahiran penjodoh bilangan murid tahun 4

Created by

Malaysia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Penjodoh Bilangan: Cabaran Tahun 4
 

Penjodoh Bilangan: Cabaran Tahun 4Online version

Uji kemahiran penjodoh bilangan murid tahun 4

by NUR ALIFAH SAFFIYAH BINTI ZOLKARIA IPG-Pelajar
1

Penjodoh bilangan membantu murid mengenal kuantiti objek.

2

Jika ada 5 pensel, penjodoh bilangan yang tepat ialah 6.

3

Penjodoh bilangan hanya wujud dalam bahasa Melayu.

4

Untuk 4 objek, penjodoh bilangan yang tepat ialah nombor 4.

5

Dalam aktiviti penjodoh bilangan, murid padankan jumlah objek dengan nombor yang betul.

6

Penjodoh bilangan tidak digunakan dalam permainan pendidikan.

7

Satu objek memerlukan lebih daripada satu penjodoh bilangan.

8

Murid hanya perlu meneka tanpa padankan nombor dalam penjodoh bilangan.

9

Nombor penjodoh bilangan biasanya dipadankan dengan kata bilangan seperti 'ekor' atau 'buah'.

10

Permainan gamifikasi menjadikan pembelajaran lebih interaktif dengan cabaran segera.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.