New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Recursos para Estudiantes con NEE

Froggy Jumps

Played 15

About this activity

Medios y apoyos educativos

Created by

El Salvador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Recursos para Estudiantes con NEE
 

Froggy Jumps

Recursos para Estudiantes con NEEOnline version

Medios y apoyos educativos

by Karla Maria Posada Menjivar
1

Proceso pedagógico que garantiza acceso, participación y equidad en el aprendizaje

2

Ajuste curricular que modifica objetivos, contenidos o métodos según necesidades

3

Estrategia que amplía la complejidad y profundidad del currículo para altas capacidades.

4

Metodología que diversifica actividades y evaluación según estilos de aprendizaje

5

Capacidad de formular soluciones originales en contextos de aprendizaje

6

Competencia del estudiante para autorregular su propio proceso de aprendizaje

7

Materiales concretos que permiten representar y explorar conceptos abstractos.

8

Proceso continuo que valora avances cognitivos y socioemocionales.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.