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Backtracking & DP Knapsack Quick Quiz

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Test your understanding of backtracking, DP, and knapsack concepts.

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Backtracking & DP Knapsack Quick Quiz
 

Backtracking & DP Knapsack Quick QuizOnline version

Test your understanding of backtracking, DP, and knapsack concepts.

by Siddhi Kakad
1

Pruning in Branch and Bound relies only on feasibility checks and never uses any bounds.

2

A 0/1 Knapsack can be solved with Dynamic Programming using a table of size n by M.

3

Branch and Bound uses a bounding function to prune non-promising branches.

4

Backtracking guarantees finding a valid solution if one exists by exploring feasible branches.

5

A state-space tree represents decisions at each level, typically for inclusion or exclusion of items.

6

Dynamic Programming is always faster than Branch and Bound for every problem type.

7

For the provided knapsack example with profits (3,5,6,10) and weights (2,3,4,5) and capacity 8, the optimal solution is items 2 and 4 with total profit 15.

8

The knapsack problem with fractional items uses the same Dynamic Programming approach as the 0/1 version.

9

In the given knapsack example, the maximum profit is 13.

10

In a state-space tree, leaves can never correspond to dead ends or infeasible partial solutions.

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