New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Cognitive Theories Quick Quiz

Yes or No

(3)
Played 36

About this activity

Test your knowledge of key cognitive learning theories.

Created by

Mexico

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Cognitive Theories Quick Quiz
 

Cognitive Theories Quick QuizOnline version

Test your knowledge of key cognitive learning theories.

by Michelle Mariana Perdomo Sierra
1

Piaget proposed stages of cognitive development (sensorimotor, preoperational, concrete operational, formal operational).

2

Vygotsky emphasized the Zone of Proximal Development in learning.

3

Bruner argued that learning should focus exclusively on memorization and repetition.

4

Ausubel believed that knowledge is learned only through behaviorist reinforcement.

5

Vygotsky denied the importance of social interaction in learning.

6

Bruner advocated Discovery Learning as an instructional approach.

7

Bandura's Social Learning Theory claims that learning happens solely through direct reinforcement, with no observational learning.

8

Gagné proposed a Theory of Instruction with a sequence of events for learning (Nine Events of Instruction).

9

Piaget believed that adults are the primary drivers of cognitive change in classrooms.

10

Ausubel introduced the concept of Meaningful Learning.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.