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Digital Learning Essentials Quiz

Froggy Jumps

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Test your knowledge of e-learning concepts.

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Philippines

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Digital Learning Essentials Quiz
 

Froggy Jumps

Digital Learning Essentials QuizOnline version

Test your knowledge of e-learning concepts.

by Nadine May
1

What is a video or audio multimedia clip about a single topic, usually in radio talk show format?

2

What learning approach reverses the typical flow of learning with practice in class and new materials at home?

3

What theory and practice covers design, development, utilization, management and evaluation of learning processes and resources?

4

What is the worldwide system of interconnected computer networks?

5

What cloud-based teaching tool is available for students both at home and in school?

6

Any type of software associated with computers and related technologies that can be used as tools for personal or professional.

7

What graphical environment on networks allows you to access information?

8

It uses an Internet connection to access the information needed.

9

It encompasses the methods, processes, and devices used for practical purposes.

10

What is the combined use of text, audio, video, and images to create engaging experiences?

11

It refers to the ability to discover, assess, utilize, share and generate content with the use of information technologies and the internet.

12

It is an online journal where posted information from both teachers and students is arranged.

13

It is a cloud-based teaching tool which is stored in the Google server and is available for students both at home and in school.

14

It is an instrument used for doing work and helps you accomplish your goal with the use of technology.

15

It refers to the utilization of technology in teaching and learning, which includes both the non-digital and digital tools.

16

Which of the following is NOT a role of technology for teachers?

17

Technology modernizes the ___________.

18

Which role of technology focuses on supporting teachers to grow professionally?

19

A role of technology for learners that allows them to study at their own pace is:

20

One way technology encourages collaboration is through:

21

Which of the following is considered a challenge of technology use in education?

22

Over-reliance on technology in classrooms may result in:

23

The cost of maintaining devices, subscriptions, and upgrades reflects what challenge?

24

Which educational trend uses game mechanics like points, badges, and levels?

25

Hybrid and flexible learning models combine:

26

Over-reliance on technology always guarantees deeper learning.

27

Cost and maintenance are not considered challenges in technology integration.

28

Virtual and augmented reality provide immersive 3D environments for learners.

29

Gamification is unrelated to motivation in learning.

30

Over-reliance on technology may distract students from deep learning.

31

Which government agency created the roadmap to guide ICT utilization in education?

32

What is the main purpose of the ICT in Education Masterplan?

33

Which online platform launched by DepEd during the pandemic to provide open-access digital learning materials?

34

PheDNET is best described as:

35

Which program strengthens ICT in state universities and colleges?

36

Phishing and hacking attempt to:

37

Which of the following is a common ICT safety issue?

38

The Data Privacy Act of 2012 (RA 10173) protects:

39

The Acceptable Use Policy (AUP) aims to:

40

The Digital Media Arts Program promotes skills using:

41

It reveals the development of experiences from the very real to the extremely abstract.

42

He developed the influential Cone of Experience, and his works lie on audiovisual instruction.

43

A highly abstract band of experience where it bear no physical resemblance to the objects or ideas they stand for.

44

It offer the sights and real-world settings.

45

It is the awareness of teaching strategies and methods.

46

Knowledge of various technologies that can be used in teaching and learning experiences and the knowledge on how to apply the different resources relevant to the subject matter.

47

It is all about choosing the instructional strategy, technology tools, and materials appropriate to your objectives and learners.

48

It is about writing clear, measurable learning objectives that describe what students will be able to do after the lesson.

49

According to the study of______ ,teaching with technology have three essential factors.

50

The full integration—knowing what to teach, how to teach it, and which technology can best support it.

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