New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Kata Kunci Menulis Sains Populer

Crossword Puzzle

(1)
Played 27

About this activity

Kata kunci untuk menulis sains populer secara singkat.

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Kata Kunci Menulis Sains Populer
 

Crossword Puzzle

Kata Kunci Menulis Sains PopulerOnline version

Kata kunci untuk menulis sains populer secara singkat.

by Irene Linda
1

Ringkasan singkat tentang tujuan, metode, dan temuan penelitian.

2

Dugaan awal mengenai hasil yang diuji dalam studi.

3

Cara sistematis yang digunakan untuk mengumpulkan data.

4

Daftar sumber yang dipakai sebagai acuan.

5

Proses menerbitkan karya di jurnal atau media.

6

Gambar atau grafik untuk menjelaskan isi tulisan.

7

Informasi numerik yang diolah sebagai bukti.

8

Pegangan cerita untuk menjelaskan ide secara menarik.

5
1
3
7
2
6
4
8
Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.