New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

GAME DIGITALISASI PEMBELAJARAN SD

Froggy Jumps

Played 7

About this activity

UNTUK PENINGKATAN KEMAMPUAN DIGITALISASI PEMBELAJARAN TINGKAT SD

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
GAME DIGITALISASI PEMBELAJARAN SD
 

Froggy Jumps

GAME DIGITALISASI PEMBELAJARAN SDOnline version

UNTUK PENINGKATAN KEMAMPUAN DIGITALISASI PEMBELAJARAN TINGKAT SD

by AZHODIKURROHMAN HASYIM
1

Apa tema utama yang dibahas dalam materi presentasi ini?

2

Pendekatan Pengelolaan Berbasis Aset dalam konteks sekolah SD berfokus pada....

3

Apa yang dimaksud dengan digitalisasi pembelajaran?

4

Berikut ini yang termasuk perangkat digital dalam pembelajaran adalah ....

5

Manfaat utama penggunaan perangkat digital dalam pembelajaran adalah ....

6

Aplikasi berikut ini yang bisa digunakan untuk pembelajaran berbasis digital adalah ....

7

Dalam pembelajaran digital, guru berperan sebagai ....

8

Berikut ini merupakan contoh perilaku positif dalam penggunaan perangkat digital di sekolah ....

9

Salah satu tantangan penggunaan perangkat digital di sekolah adalah ....

10

Murid dapat menggunakan perangkat digital untuk ....

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.