New game
Download
Get Academic Plan
Share game
Fill in the Blanks
Fill in the Blanks

Comunicare per prevenire

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Comunicare per prevenire

Fill in the Blanks

Played 2

About this activity

Completare le frasi con i termini opportuni

Created by

Italy

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Comunicare per prevenire
 

Fill in the Blanks

Comunicare per prevenireOnline version

Completare le frasi con i termini opportuni

by Gaia
1

Un tempo la era imposta dall ? alto : cittadini passivi e fiducia nelle autorità .
Oggi , con la , i media sono parte della vita quotidiana e la prevenzione deve basarsi su e .

2

Secondo , l ? ambiente mediale cambia con cinque tendenze , tra cui la .
Le persone usano diversi media creando il proprio , che riflette bisogni e relazioni .

3

Il digitale moltiplica le , ma amplifica anche le disuguaglianze .
Per , queste si dividono in tre livelli e dipendono dal capitale digitale , legato ai fattori e .

Oggi le comunità sono anche e , e i cittadini partecipano attraverso e .

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.