New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Guía rápida para un programa de entretenimiento

Yes or No

Played 0

About this activity

Guía rápida para planificar y producir entretenimiento.

Created by

Ecuador

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Guía rápida para un programa de entretenimiento
 

Guía rápida para un programa de entretenimientoOnline version

Guía rápida para planificar y producir entretenimiento.

by Ana Lucía Catagña
1

Asegurar el cumplimiento de derechos de autor y normas de seguridad, incluyendo música y clips.

2

La interacción con la audiencia es opcional y puede eliminarse por completo.

3

Todos los segmentos deben durar exactamente 15 minutos, sin excepción.

4

La iluminación y el sonido no impactan la experiencia del espectador.

5

Preparar planes de contingencia ante posibles problemas técnicos o ausencias de invitados.

6

Definir el público objetivo y los objetivos del programa antes de empezar la producción.

7

Se puede emitir música con derechos de autor sin autorización si se usa por unos segundos.

8

Crear un rundown detallado o guion con el tiempo asignado para cada segmento.

9

El guion final nunca debe modificarse después de su aprobación inicial.

10

Realizar ensayos con presentadores y invitados para probar el ritmo y la interacción.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.