New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Pantallas y Niñez: Mitos y Hechos

Froggy Jumps

Played 3

About this activity

Conoce los efectos de las pantallas.

Created by

Chile

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Pantallas y Niñez: Mitos y Hechos
 

Froggy Jumps

Pantallas y Niñez: Mitos y HechosOnline version

Conoce los efectos de las pantallas.

by Javiera Ninoska Costa Bórquez
1

¿Qué efecto suele tener el uso prolongado de pantallas en el sueño infantil?

2

¿Qué síntoma ocular puede asociarse al uso excesivo de pantallas?

3

¿Cómo puede afectar la atención y concentración a niños con pantallas excesivas?

4

¿Qué aspecto del desarrollo del lenguaje puede verse afectado por pantallas en exceso?

5

Una recomendación para el tiempo frente a pantallas es:

6

¿Qué beneficio moderado puede aportar la pantalla en educación?

7

¿Qué factor puede reducir riesgos al usar pantallas?

8

¿Qué hábito ayuda a prevenir molestias visuales en niños?

9

¿Qué edad suele requerir supervisión y límites de uso de pantallas?

10

El uso saludable de pantallas debe combinarse con:

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.