New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Dispositivos conectados

Yes or No

Played 0

About this activity

Este nivel es fácil, seguro que lo conseguirás

Created by

Spain

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Dispositivos conectados
 

Dispositivos conectadosOnline version

Este nivel es fácil, seguro que lo conseguirás

by Alba Villarroya Diarte
1

¿Es cierto que actualmente muchos objetos, además de los móviles y los ordenadores, pueden conectarse a Internet gracias al Internet de las Cosas y a los dispositivos wearables?

2

El concepto de loT,no se trata solo de conectar objetos de uso diario a Internet, sino de entender cómo estos pueden funcionar y ofrecernos información útil sin depender completamente de esa conexión.

3

El funcionamiento del IoT se basa en tres pilares: Sensores Ventiladores Procesamiento

4

Las industrias y las áreas más comunes son: Hogar inteligente Salud Agricultura Ciudades inteligentes

5

Seguridad Privacidad Interoperabilidad

6

«Wearable» viene del inglés y significa “ponible” o “vestible”. Se refiere a dispositivos analógicos que incorporamos a nuestra vestimenta o que llevamos sobre nuestro cuerpo.

7

Tipos principales de Wearables: Relojes inteligentes Pulseras de actividad Gafas inteligentes Auriculares inteligentes

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.