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Desafíos de Gamificación

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About this activity

Verdades y mentiras sobre la gamificación

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Dominican Republic

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Desafíos de Gamificación
 

Desafíos de GamificaciónOnline version

Verdades y mentiras sobre la gamificación

by Olga perez
1

La gamificación utiliza motivadores intrínsecos como autonomía, competencia y propósito.

2

Los puntos siempre equivalen a dinero real en cualquier sistema de gamificación.

3

Las insignias deben sustituir por completo la retroalimentación y el reconocimiento.

4

La gamificación siempre implica competencia entre usuarios para funcionar.

5

En la gamificación, es obligatorio usar videojuegos de consola para implementarla.

6

La retroalimentación rápida y frecuente ayuda a mantener el compromiso del usuario.

7

Los retos progresivos permiten sensación de logro al avanzar.

8

Se aplica en educación, empresas y salud para aumentar participación.

9

La gamificación busca eliminar todas las dificultades para el usuario.

10

Puntos, insignias y tablas de clasificación son elementos típicos de la gamificación (PBL).

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