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Quiz: Gamificación educativa

Yes or No

(3)
Played 9 %Accuracy 81 Average time 01:10

About this activity

10 frases sobre gamificación en educación (sí/no).

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Colombia

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Quiz: Gamificación educativa
 

Quiz: Gamificación educativaOnline version

10 frases sobre gamificación en educación (sí/no).

by CATHERIN CECILIA GONZALEZ MAESTRE DOCENTE INVITADO
1

La gamificación nació en 2020.

2

La gamificación en la educación facilita el proceso de enseñanza y aprendizaje.

3

El ranking de puntajes desincentiva la participación de los estudiantes.

4

Los objetivos de la gamificación incluyen motivación, fidelización y optimización.

5

Jeopardy, Minecraft y Kahoot son ejemplos de herramientas que se pueden usar en el aula.

6

La fidelización se entiende como reemplazar contenidos por juegos.

7

La evaluación en la gamificación puede ser formativa y basada en retroalimentación.

8

La gamificación se apoya en el uso de las TIC y plataformas para apoyar el aprendizaje.

9

La gamificación no permite trabajo cooperativo.

10

Jeopardy es la única herramienta mencionada para el aula.

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