New game
Download
Get Academic Plan
Share game
Froggy Jumps
Froggy Jumps

Andrade

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Andrade

Froggy Jumps

Played 5

About this activity

Test how doodling affects attention and recall.

Created by

United States

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Andrade
 

Froggy Jumps

AndradeOnline version

Test how doodling affects attention and recall.

by Mel lll
1

What was the independent variable in the study?

2

What was the average number of shapes doodlers shaded?

3

Doodlers recalled names and places how much better than controls?

4

What were the two recall tasks used?

5

What design was used in the experiment?

6

What was the age range of participants?

7

How long was the monotonous phone call?

8

What is a noted weakness of the study?

9

What ethical issue was highlighted?

10

What is one of the study's conclusions?

11

What was the Independent Variable (IV) in the study?

12

What was the main outcome measured as the DV?

13

What did doodling participants do during the task?

14

How many participants were in the sample?

15

Which task order was used in the experiment design?

16

What was the average recall for doodlers on names and places?

17

What is a key strength reported for the study?

18

What was a noted weakness of the study?

19

What ethical issue was mentioned?

20

What practical implication did the study suggest?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.