New game
Download
Get Academic Plan
Share game
Yes or No
Yes or No

Asesmen Formatif

Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Asesmen Formatif

Yes or No

Played 1

About this activity

Asesmen Formatif

Created by

Indonesia

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Asesmen Formatif
 

Asesmen FormatifOnline version

Asesmen Formatif

by Aprila Dewi
1

Informatika memungkinkan transaksi jual beli dilakukan secara online tanpa harus bertemu langsung.

2

Keberadaan marketplace membuat jangkauan pemasaran pelaku UMKM menjadi semakin terbatas.

3

Cyberbullying merupakan salah satu dampak negatif informatika dalam aspek hukum.

4

Penggunaan software bajakan tidak termasuk pelanggaran hukum karena hanya merugikan perusahaan.

5

Meninggalkan jejak digital tidak berbahaya karena tidak dapat digunakan oleh orang lain.

6

Pemanfaatan teknologi informasi dapat menciptakan lapangan pekerjaan baru di bidang digital.

7

Keamanan data pribadi tidak perlu diperhatikan selama pengguna menggunakan internet di tempat umum.

8

UU ITE dibuat untuk melindungi masyarakat dari penyalahgunaan teknologi dan informasi.

9

Penipuan online (online scam) termasuk salah satu bentuk kejahatan siber (cybercrime).

10

Kemajuan informatika berdampak pada ekonomi dengan mempercepat proses transaksi dan distribusi barang.

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.