New game
Download
Get Academic Plan
Share game
Integrate it into your platform

You can integrate the game into an LMS compatible with LTI 1.1 or LTI 1.3 such as Canvas, Moodle, or Blackboard. This way, the scores will be automatically saved into the platform’s gradebook.
Download
You have exceeded the maximum number of games you can integrate into Google Classroom with your current Plan.

To integrate as many games as you want in Google Classroom, you need an Academic Plan or a Commercial Plan.

You have exceeded the maximum number of games you can integrate into Microsoft Teams with your current Plan.

To integrate as many games as you want in Microsoft Teams, you need an Academic Plan or a Commercial Plan.

Downloading games is an exclusive feature for users with an Academic Plan or a Commercial Plan.

Get your Academic Plan or your Commercial Plan now and start integrating your games into your LMS, website or blog.

If you wish, you can download a demo game here and test its integration:

Historia de la Informática

Froggy Jumps

Played 0

About this activity

Reto rápido sobre su evolución

Created by

Dominican Republic

Download the paper version to play

Make your own free game from our game creator
Compete against your friends to see who gets the best score in this game

Top Games

%
Anonymous
Anonymous
%
%
%
You have exceeded the maximum number of games you can print with your current Plan.

To print as many games as you want, you need an Academic Plan or a Commercial Plan.

Print your game
Historia de la Informática
 

Froggy Jumps

Historia de la InformáticaOnline version

Reto rápido sobre su evolución

by Evarista González Figuereo
1

¿Qué dispositivo manual se usaba para cálculos en siglos pasados, prehistórico para contabilidad?

2

¿Quién escribió la máquina analítica, precursor conceptual de la computadora?

3

¿Qué máquina empleó válvulas y servía para cálculos en la posguerra?

4

¿Quién es considerado padre de la computación teórica por sus ideas sobre algoritmos?

5

¿Qué transistor revolucionó la electrónica, permitiendo computadoras más pequeñas?

6

¿Qué desarrollo dio paso a las computadoras personales en los 70?

7

¿Qué red seminal conectó universidades para compartir recursos entre 1960s?

8

¿Qué lenguaje popularizó la programación orientada a objetos en la década de 1980?

9

¿Qué era la World Wide Web, inventada por Tim Berners-Lee?

10

¿Qué ley propone que el número de transistores en un chip se duplica cada ~2 años?

Are you sure you want to leave the page?

If you leave the page, you will lose your game progress.